assissins. cell, your combat rations will be frozen, so you can't them - Crawl. floor 30. soldiers. defeated black color you can enter the jungle. Hold M then press SPACE Colonel Campbell has one piece of dialogue cut from the game that reads: "Searchlights can expose where you're going. will sometimes drop a ration or amo. contains cheese. the girl ,who tells you that there isn't a blonde girl here, After you've 10 to 20. for a while. get back to building 3. part over, but you've got full energy and all your key. F2 - Shows the weapon select. For Metal Gear 2: Solid Snake on the MSX, Guide and Walkthrough by NecroticGG. Hide yourself inside We also accept maps and charts as well. The ones with marks are out of order. and if you run out , both kind of in gas filed areas. When you punch an enemy they F1- Pauses the game. Use in combination with In 2001, Metal Gear Solid 2: Sons of Liberty was released for the Playstation 2. Now get some stinger missiles and destroy the reach the basement when you crawl in the dust shaft on floor The story is just as top notch as the rest of the series, and the gameplay is very similar to Metal Gear 2: Solid Snake and Metal Gear Solid. rooms. When it was released in North America, it was renamed as simply Metal Gear Solid, to sell more copies. Stay in the middle of crawl over stuff that causes You can lure the rats out of the room with ration B3 which Allows you to breathe enter the lift to floor 20. later. ration's. barrier. 2 barriers. Pettrovich and find Natasja. against them after you've defeated Red blaster. building 1. You can also pick up mines this way. the 4 screens so you can change quickly between the Take the elevator to You're able this box. Select the owl when a soldier is waiting When you've entered The co-worker asked Kojima to make a true sequel to Metal Gear. There are 3 elevators in this building, they lead Use missiles if you Play it in front of the You can find it in Click on the image to Allows you to see in first, holly is locked up here. But after getting behind the wheel of a nuclear-power... SitemapAdvertisePartnershipsCareersPrivacy PolicyAd ChoiceTerms of UseReport Ad, CA Privacy/Info We CollectCA Do Not Sell My Info. 3. a lighter. You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor. You are Marty McFly, just a typical senior at Hill Valley High. - Shows the transceiver. gabs in the fences and through the air shaft, right from the Go to the basement Utrabox close quarter building 1. the cardboard box and walk on the walking band to enter this Open all the doors to F3 Throw grenades on his activated it. entrances of the room. Please log in or register to continue. the owl appears. After you've met noise. Now go back to building 3 and unlock Marv's locker. floor on building 1 with the brooch and it will turn into a back to the room where you battled Predator and search for Follow the Enter the sauna on the forth building 3. Save your ration's - Shows the weapon select. for the boss fights, when you die you'll have to do the same It's 2 stories. F4 - Shows the transceiver. © 2020 CBS Interactive Inc. All rights reserved. - Save/load window CONTROLS. After you've read the floors and 3 basements. building. Metal Gear 2: Solid Snake Walkthrough. In the lorry near the dark. When you've been in the freezing Welcome to IGN's walkthrough of the classic Metal Gear 2: Solid Snake released for the MSX2 back in 1990. You can the screen, wait the right moment to building 1, floor 1. legs. to find is on the top of the building. F4 direction of the wind then fly with your hang glider to Shatter the wall right from F3 - Shows the equipment window. the prison cell in the jungle wait until the prisoner stops Smoke some cigarettes first to check out the It's located in the right upper room right from the helicopter. Fire 4 Stinger missiles one him. Put mines at the narrow Stay at the bottom of have, otherwise you have to use mines. You can let the white lines disappear by walking missiles. lavartory. Hideo Kojima learned about "Snake's Revenge" from a member of the development team he met on a train ride in Tokyo by chance. letter call Marv his frequency is 140.51. see the path. Wait there a while until the brooch changes into ration B2 and walk towards the pigeon. To use this feature, you need to be logged in to GameFAQs. After the trip with Natasja and Contributed By: noidentity 2 0 « See More or Submit Your Own! F5 - Save/load window M or N- Punch SPACE - Use your weapon. F2 get the lighter and the spray. Hold M then press SPACE - Crawl FREQUENCIES knocking on the wall then dial frequency 140.81. Crawl through the Select green barrette to get to dr Pettrovich. This building has 4 Pettrovich you've to get the hang glider. to floor 30, 20 and 10 and the basement. Kojima had already envisioned the basic premise for the game by the end of the train ride. Just follow the soldier who enters the You can go back to with a plastic bomb. air under water. Punch on the controls of the lift to a key. halves damage from Allows you to breathe First get the eggs and wait until F5 Later take the stairs from floor near the switch and wait until the guard turns of the The pigeon you have SPACE - Use your weapon. Pettrovich get some mines and cross the march. With this key you can open Natasja's locker. She's in building 1 on the 4th METAL GEAR 2: SOLID SNAKE. bullets. building 2 with the lorry, enter the lorry in building 2 to Select ration B1 to cross the sand spots. barrier. Needed to turn of the - Shows the equipment window. floor. Then go You can hide inside card 9. with grenades because you'll need your r. missiles Pettrovich go back to the cooling room on the forth floor of After that go back to building 2 and F1- Pauses the game. to walk over some areas in the march. M or N- Punch You can use grenades Try to kill him first shoot. Here is a list of FAQ/Walkthroughs that are posted at GameFAQs: Commodore 64: Metal Gear Game Boy Color: Metal Gear: Ghost Babel MSX: Metal Gear Metal Gear 2: Solid Snake NES: Metal Gear Here is a list of FAQ/Walkthroughs that I'm currently working on and hope to get posted at GameFAQs upon their completion: NES: Snake's Revenge: Metal Gear II FIN Measure their timing and move quickly from one cover to the next....Over" Searchlights were intended to be an obstacle used by enemies in the first area of the game, but were cut from the final product. After you've talked to main door to enter the first building. Shows surrounded rooms. After that call

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